WebbSkills: Liquefy terrain, quick sand, whirlpool, rogue wave, Can breathe inside any material, toxic fumes and air immunity, passive perception dark vision, great senses of smell,sight and hearing (which includes vibration Tracking and imagery & Tremor sense, electrolocation), Tracking, Hunting, Scouting, Mapping, field medic, Plane Gates, traps … WebbGiant Shark. This monstrous sharks is around 50 feet long [It averages 20-65 feet long, some reaching as much as 90 feet. It weighs around 10‒60 tons]. It has tough, dull gray …
Merfolk Forgotten Realms Wiki Fandom
WebbEvolved Hunters (Crab Sharks) Seadogs (Lobster Armored Mastiffs) Octophants (Elephant with tentacles!) Lures (Floating Angler fish that hypnotizes people) Eelgles (Feathered flying electric eels!) And for each of them I can super size the creature but it's falling apart because it's unstable. WebbThese undead horrors are used by sahuagin to guard important locations. The sharks are able to follow simple commands from the sea devils. Powerful Predator. They are at … how does a one-time password work
Wereshark (5e Creature) - D&D Wiki
WebbYour hit point maximum increases by 1, and it increases by 1 every time you gain a level. (0.5 BP) Result: 10.5, slightly above average balance, with 3 distinct subraces … WebbActions. Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 30 (4d12 + 4) piercing damage. Deadly Leap. If the bulette jumps at least 15 feet as part of its … WebbThe wereshark can use its action to polymorph into a shark-humanoid hybrid or into a hunter shark, or back into its true form, which is humanoid. Its statistics, other than its … how does a outdoor wood furnace work